T9 and T10 get even better penetrating guns (and more of them) and are quiet fun. T8 Hipper has good AP and HE velocity while HE damage and fire chance are still bad. Below 10km you can start to think about AP and IF you hit with it, it makes good damage. On long distances use HE with the Yorck (the only german CA to do so) because the shell speed of AP is awful. T7 Yorck is somehow different, but has been buffed after release. General characteristic for T5 and 6: they are glass cannons and somehow sluggish with pretty good AP (best AP until WG introduced the RU CAs).ĭon´t be the closest to enemy, make use of the good range. Check YT-Flamu if you reach it, he recently made a video with the Karlsruhe and shows how to get T4 Karlsruhe pre buff was awful so i skipped it with free xp. The in-game version of the ship is well-balanced all-around, with the flat ballistics that are already familiar to Soviet Navy players, high speed, good handling, and a respectable HP pool standing out.I grinded fast through the first 3 tiers because i don't like the "pew pew" there. The design, also known as Project 65, was canceled in 1951 in favor of the Project 68(bis) light cruisers, as well as the continuation of the development of Project 82, most likely familiar to you as the mighty Legendary Stalingrad. Soviet cruiser Dmitri DonskoiĪ successor of the Chapayev-class, Donskoi was intended to be an upgrade when it came to all of her major characteristics-speed armament, including AA and torpedoes and displacement. While not being a primary choice, it's a neat trick to have up your sleeve with the buffed Tier VII aircraft carriers and Legendary variety lurking just over the horizon. Solid AA defense capabilities (even more so with an upgraded hull) and access to the Defensive AA Fire consumable, as well as Catapult Fighter with as many as five charges, allow for an anti-air build. Consider appointing Black Templar Augustin Riegerwald as a Commander to take her AP barrage to the next level! Two of her triple-gun turrets are situated on her aft. Her 8-inch (203 mm) AP shells can inflict a lot of damage, and her HE projectiles have above-average penetration characteristics. She's all kinds of tough, with a large HP pool, solid armor, and effective torpedo protection. Named after Prussian Field Marshal Albrecht von Roon (like Ron with a really long “o”), this cruiser is here to stake her claim to naval-theatre supremacy. That's a lot of ways to do some real damage! German cruiser Roon ![]() ![]() In-game Ibuki takes her name from a famous mountain, and she boasts high speed, powerful HE shells with increased chances of setting enemy ships on fire, and hard-hitting long-range 4x4 torps with respectable speed. She was never completed, though-the war ended before it could happen. Originally a heavy cruiser, Ibuki was converted into a light aircraft carrier due to IJN heavy losses in 1942. There are many reasons to helm Buffalo into battle! Japanese cruiser Ibuki Add to the mix 9 km-range, 30-second duration Radar with two charges, as well as a more than decent AA suite, and you have a ship that basically doesn’t have a weak link in her overall stats. Packing reinforced armor compared to her predecessors, twelve 8-inch (203 mm) main caliber guns in three turrets, and a very solid HP pool, she's about to be a problem out there. This CA-B project heavy cruiser is a real sight to behold. Let's take a look-welcome the Tier VIII cruisers! American cruiser Buffalo It's time for the first installment of the Tier VIII blog posts! By now, you’ve probably had a taste of the new ships, but the multiple options provided by this type are still to be explored in full.
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